Warzone Porównywarka statystyk : Porównanie wydajności broni i loadouts

Poznaj statystyki broni Warzone, takie jak TTK, prędkość pocisku i profile obrażeń. Porównaj i znajdź najlepsze buildy, aby zdominować Warzone.

Updated: - Season 6
⚡ Szybkie porównanie - Top 10
Wybrane bronie
1
SP-R 208
0 / 5
Część ciała
Oś X
Średni czas do zabicia
Broń
SP-R 208
1,017 ms
TOP
1,017 ms
1,917 ms
2,121 ms

Overall stats comparison

Farther from the center means stronger performance.

Premium stats radar

Unlock the full interactive radar to compare every metric across your weapons.

VIEW PREMIUM PLANS
Obsługa
Broń
SP-R 208
354 ms
TOP
307 ms
3,000 ms
obrażenia
Broń
SP-R 208
730 m/s
TOP
36.5 m
59 rpm
Mobility
Broń
SP-R 208
6 m/s
TOP
4.5 m/s
2.7 m/s
2 m/s
odrzut
Broń
SP-R 208
31.1
TOP
39.9
69.11
Inne
Broń
SP-R 208
5
TOP
12

Słownik

23 weapon stat terms

DAMAGE PROFILE

The breakdown of how much damage a weapon deals to different body parts and how that changes across ranges.

RPM (ROUNDS PER MINUTE)

How many bullets a weapon fires per minute if the trigger is held down continuously.

Zasięg wykrywania

The maximum distance where bullets register instantly without travel time, after which bullet velocity and drop apply.

MOVEMENT SPEED

How fast a player can move while holding the weapon, affecting overall mobility.

SPRINT SPEED

The maximum running speed achievable with the weapon equipped.

ADS MOVEMENT SPEED

The movement speed while aiming down sights, important for strafing in gunfights.

CROUCH MOVEMENT SPEED

The speed at which the player moves when crouched, useful for stealthy movement.

odrzut

The overall weapon kick pattern when firing continuously, combining vertical and horizontal movement.

Odrzut pionowy

The upward climb of the weapon while shooting.

Odrzut poziomy

The side-to-side movement of the weapon while shooting.

Odrzut broni palnej

The initial jolt of the weapon after the first shot, impacting accuracy in the opening bullet.

FLINCH

The visual kick or shake when taking damage, which can throw off aim during gunfights.

Pojemność magazynka

The number of bullets a weapon can hold in one magazine before needing to reload.

HIPFIRE ACCURACY

The spread of bullets when firing without aiming down sights, measured between minimum and maximum spread.

Time To Kill (TTK)

The time in milliseconds it takes to eliminate an enemy from the first bullet hit to the last. Lower TTK means a deadlier weapon.

Obsługa

A general stat showing how fast and responsive a weapon feels, affecting aiming, movement, and weapon swaps.

Średni czas do zabicia

The average TTK calculated across all ranges using realistic hit distribution to reflect real gameplay performance.

ADS Speed (Aim Down Sight Speed)

The time it takes to aim down sights. Faster ADS speed improves reaction time in gunfights.

Prędkość pocisku

The speed of a bullet when leaving the barrel, determining how quickly it reaches the target and affecting bullet drop.

Czas strzału po biegu

The delay between sprinting and firing. Lower values mean you can shoot quicker after running.

Swap Speed

How quickly you can change weapons. Faster swap speed helps in close-range or emergency scenarios.

Szybkość przeładowania

Time needed to fully reload the weapon. Faster reloads keep you in the fight longer.Time needed to fully reload the weapon. Faster reloads keep you in the fight longer.Time needed to fully reload the weapon. Faster reloads keep you in the fight longer.Time needed to fully reload the weapon. Faster reloads keep you in the fight longer.

Kombinacje trafień

A realistic measure of bullet impacts across the body using weighted hit probabilities to estimate the most accurate TTK.